![]() Motherlode wins by a hair on my scorecard. Mega Miner didn't include any real storyline, much less gentle attempts at humor. The hotkeys in Motherlode more than make up for it. ![]() For instance, "I" opens the inventory, but doesn't close it. While the fold out map and inventory in Mega Miner is nice, the operation can be a bit confusing. Slick, polished interface: Motherlode, hands down. There may be a boss in Mega Miner, but I haven't found it yet. Some of the upgrades in Mega Miner don't seem to pay for themselves, and are priced WAY too high. Logical, efficient upgrades: Edge to Motherlode. I would like to see a true "status" on the exploration achievements, rather than just "0/1", but the bonus money helps regardless. ![]() I like that you can't see the whole screen without actually exploring it, and the sonar device helps out mid-game. There are some significant differences between them though (the paid version of Motherlode may have some of these, but not the free version): I know that imitation is the most sincere form of flattery, but this game seems to be an almost clone of Motherlode.
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