![]() One exception to this is the shotguns, which possess high damage, though at the cost of firing rate and range. ![]() PM weapons are chosen for their high rate of fire and mobility rather than damage and range. Shotguns, Carbines, and SMGs are the PM's weapons of choice. Pointman (PM) weapons are all chosen for their Close Quarters Combat (CQC) proficiency. More details on Modifications can be found in Adding Modifications. All weapons can be customized to some degree, but some weapons (like the M4) have many more add-ons than others (like the AK47 or the M16). pointman weapons are all smgs and shotguns). Each class has weapons geared toward the play-type offered by that class (eg. Guns in A.V.A all have the same rating criteria: Rate of Fire, Damage, Mobility, Range, Accuracy, Stability(recoil), and Ammo(number of bullets per clip).
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